Creators as main touchpoint among Effie Europe winners nearly doubled in a year
StatCreative Strategy
The share of Effie Europe winners using creators as their primary communication touchpoint nearly doubled between 2024 and 2025, from 7% to 13%. Before 2024, no winning case had used creators as the main touchpoint.
Source
Kantar - The Creator Game Plan (2026)
Vera Sidlova, Ecem Erdem (Kantar)
p. 5, Effie Europe winners analysis
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StatEngagement and effectiveness align in only 1 in 3 pieces of creator contentStatOnly 6% of creator content is both highly engaging and strongly brand-buildingQuote"Platform engagement metrics tell you what the algorithm rewards, but are on their own poor predictors of whether that investment will deliver for your business."StatA net 61% of marketers plan to increase creator spend in 2026StatCreator content is the second fastest-rising brand touchpoint since 2022StatCreator content beats other digital advertising on awareness and consideration liftStatCreator content wins on involvement and relevance but runs -7 points on brandingStatA creator saying the brand name out loud lifts brand linkage by 22 points - half never doStatThe branding toolkit in creator content, ranked by liftStatProduct benefits communicated is the top driver of long-term effectiveness in creator contentPrincipleThe five powers of creator effectiveness: cultural, algorithmic, engagement, brand, salesStatHigh scores on Kantar's creator impact algorithm mean +45% more awareness